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Projeto: Meu 1o carro no Blender 2010

Eu comecei a usar programas 3D em 1993. O programa que eu usava naqueles dias era para DOS. Em 1995, com o lancamento do Windows 95, todos os programas deveriam ser produzidos para o Windows 95 desde então. Foi aí que começou meu pesadelo e eu desisti de usar este programa 3D em 2001. Em 2005, I tentei voltar a trabalhar com o 3D usando o mesmo programa, mas para o a Versão Windows (não mais para DOS), e eu teria que aprender praticamente tudo de novo, pois eu tinha perdido anos de evolução do programa. naquela é, nós tínhamos poucos programas de 3D no mercado, mas hoje existem um monte e a maioria deles estão disponíveis para Mac Windows e Linux, e o programa de 3D que eu uso, infelizmente está apenas para Windows. 2008, eu comecei a usar Linux, e me apaixonei por ele. Para o Linux existe o Blender. um programa 3D gratuito disponível para Mac Windows e Linux. mas eu não tive tempo o bastante para experimentá-lo pra valer, pois migrar em programas 3D naum é tão simples como se estivesses usando Internet Explorer e migraste para o Mozilla Firefox, ou se usasses o Microsoft Office e migrasses para o Open Office. do Photoshop pro GIMP, do CorelDRAW pro Inkscape, etc.. porque programas assim não são grande coisa. Tu pegas o jeito após 20 minutos de uso. Mas programas 3D requer que aprendas muita coisa mesmo que para criar coisas simples nele. Por causa dessa complicação, eu não tinha tentado antes, mas no começo deste ano, eu tive tempo e inspiraçã o bastante para isso. Eu comecei importando objetos que eu tinha criado no velho programa 3D para fazer alguns testes, e eu não estava satisfeito com o renderizador do Blender, at&ecute; eu achar o Yafaray. DAÍ SIM eu fiquei surpreso E empolgado para aprendê-lo. o passo seguinte foi importar o meu carro conceito de 2007 para renderizar algumas cenas e testar o poder do Yafaray. então eu decidi modelar um carro do zero no Blender, e eis aqui o resultado. o carro não está pronto ainda. eu estou agora no seu terceiro estágio aprecie as imagens este trabalho no Blender: fevereiro/2010

Project: My 1st Blender car 2010

I started to use 3D softwares in 1993. The software I used was for DOS in those days. and in 1995, with the launching of the Windows 95, all the softwares must be produced for windows 95 since then. and that was the beggining of my nightmare. and I quit using in 2001. In 2005, I try to return to work with 3D using the same software, but for Windows version, and I had to learn it all again because I miss years of evolving of this software. at that time, we had a couple of 3D softwares in the market, but today we have a lot. and most of them are produced for Mac Windows and Linux. and the 3D software I use, unfortunatelly if “Windows only” 2008, I started to use Linux, and I fell in love about it. For Linux, we have Blender. a free 3D software available for Mac Windows and Linux. but I hadn’t time enough to try to use it for good, because migrating in 3D softwares is not that simple as if you are using Internet Explorer and migrate to Mozilla Firefox, or if you are using Microsoft Office and migrate to Open Office. from Photoshop to GIMP, from CorelDRAW to Inkscape, etc.. because software like this are no big deal. you get the point after 20 minutes using it. But 3D software it takes too much things to learn even to create simple things. Because of this complication, I hadn’t tried it before, but in the beggining of this year I got time and inspiration enough for it. I started by importing some objects from my old 3D software to make some tests. and I wasn’t satisfied with the render engine of Blender, till I found Yafaray. THEN I got surprised AND interested about it. the next step was importing my 2007’s concept car to render some scenes and testing the Yafaray power. then I decided to model from zero inside the Blender. and this is what I got. the car is not ready yet. I’m now on the 3rd stage of it. enjoy the images. this blender work: february/2010

Blender + Yafaray
spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-1_001 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-1_002 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-1_003 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-1_004 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-1_005 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-1_006 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-1_007 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-1_008 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-1_009 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-1_010 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-1_011

spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-2_001 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-2_002 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-2_003 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-2_004 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-2_005 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-2_006 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-2_007 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-2_008 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-2_009 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-2_010 spades_-_2010-02-25_-_1st_blender_car_-_stage_001_-_lights-2_011

spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[off]_lights-2_001 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[off]_lights-2_002 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[off]_lights-2_003 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[off]_lights-2_004 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[off]_lights-2_005 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[off]_lights-2_006 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[off]_lights-2_007 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[off]_lights-2_008 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[off]_lights-2_009 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[off]_lights-2_010 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[off]_lights-2_011

spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[on]_lights-1_001 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[on]_lights-1_002 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[on]_lights-1_003 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[on]_lights-1_004 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[on]_lights-1_005 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[on]_lights-1_006 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[on]_lights-1_007 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[on]_lights-1_008 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[on]_lights-1_009 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[on]_lights-1_010 spades_-_2010-02-25_-_1st_blender_car_-_stage_002_-_[on]_lights-1_011

spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[off]_lights-2_001 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[off]_lights-2_002 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[off]_lights-2_003 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[off]_lights-2_004 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[off]_lights-2_005 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[off]_lights-2_006 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[off]_lights-2_007 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[off]_lights-2_008 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[off]_lights-2_009 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[off]_lights-2_010 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[off]_lights-2_011

spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[on]_lights-1_001 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[on]_lights-1_002 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[on]_lights-1_003 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[on]_lights-1_004 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[on]_lights-1_005 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[on]_lights-1_006 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[on]_lights-1_007 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[on]_lights-1_008 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[on]_lights-1_009 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[on]_lights-1_010 spades_-_2010-02-25_-_1st_blender_car_-_stage_003_-_[on]_lights-1_011